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Technical Artist III - Australia

Location: 

East Hawthorn, AU, 03123

Requisition ID:  16996

IGT (NYSE:IGT) is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 10,500 employees. For more information, please visit www.igt.com.

 

Responsibilities

  • You ensure that visual assets can be easily integrated into the game engine without sacrificing visual quality.
  • You understand how gameplay and architecture issues can affect content creation and can successfully set up, develop, and maintain workflows to compensate for such limitations.
  • You are charged with investigating new techniques and implementing them to ensure the creative vision can be developed effectively and efficiently.
  • You will recognize inefficiencies and issues in existing pipelines and identify solutions.

Qualifications

  • Advanced artistic ability and/or technical expertise in several related art disciplines.
  • Knowledge of various rendering techniques including but not limited to normal and specular maps, particle systems and pixel shaders.
  • Sound knowledge of prototyping tools to create and convey visual concepts and effects.
  • In-depth knowledge of graphic, 3D modelling, and animation software applications.
  • Competent in various scripting and object-oriented software languages such as JavaScript, ActionScript, C#, C++, Java, and Lua.
  • Strong communication skills

Years of Experience:

  • Gaming industry experience highly regarded.
  • Sound knowledge of software development IDE/tools and art software including Photoshop, After Effects, Maya, 3DS Max, Modo, or other 3D authoring software.
  • Advanced in-depth knowledge of multiple aspects of IGT's products that relate to art and animation and their technical design infrastructure.
  • Experience with full software development cycle and art workflow.
  • 2D and 3D animation experience.

Keys to Success

• Building collaborative relationships
• Decision making
• Drive results
• Foster innovation
• Personal energy
• Self-leadership

 

 

IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, and to creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged.  IGT is an equal opportunity employer. We provide equal opportunities without regard to race, color, religion, gender, sexual orientation, gender identity, gender expression, pregnancy, marital status, national origin, citizenship, covered veteran status, ancestry, age, physical or mental disability, medical condition, genetic information, or any other legally protected status in accordance with applicable local, state, federal laws or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.

 

All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.

 

IGT (NYSE: IGT) is the global leader in gaming.  For more information, please visit www.igt.com.

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