Share this Job

Software Eng (Dev) III


Moncton, NB, CA, E1H2R6

Requisition ID:  7213

IGT is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines to Lotteries to Interactive. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has over 12,000 employees.

The SPIELO brand represents a complete range of end-to-end gaming products for diverse gaming segments, including distributed government-sponsored markets, commercial casino markets, and Amusement With Prize (AWP) markets.


We are looking for team players who are humble, smart, and ambitious to join our Moncton software team.  Our software teams build new exhilarating games, and adapt existing games from the content library, that are delivered on multiple continents.   Each game developed is supported through design, development, QA, external lab submissions, and post-live maintenance.  This role works in collaboration with other supporting teams such as Quality Assurance, Game Design, Graphic Arts, Game Integration Testing, Client Sales, and more to deliver into highly regulated markets.  Come and join our team! 



•    Design, build, and maintain efficient, reusable, and reliable C++/C# code according to best practices and standard procedures 
•    Provide time estimates for feature delivery 
•    Diagnose and fix defects identified by Game Integration Testers and Quality Assurance 
•    Help maintain code quality and organization 
•    Clearly and regularly communicate with team lead, management, and technical support colleagues 
•    Perform peer code reviews 
•    Mentoring more junior colleagues 


•    Bachelor's degree in Computer Science or related field, college diploma in software development, or equivalent experience 
•    5+ years of software development experience 
•    Strong proficiency in C++/C#, Windows 
•    Good understanding of Object-Oriented Programming principles and concepts 
•    Must be able to pass a security investigation 
•    Able to work on assigned tasks with minimal supervision 
•    Flexible and willing to accept changes in priorities as necessary 

•    Game engine experience such as Unity is considered an asset 
•    Experience with Shaders, 3D, physics, and OpenGL is considered an asset 
•    Game development experience is considered an asset 
•    Experience with source control software (svn, git, Perforce) considered an asset 
•    Experience with development tools, such as Visual Studio and JIRA, is considered an asset 
•    Familiarity with continuous integration 

Keys to Success

• Building collaborative relationships
• Decision making
• Drive results
• Foster innovation
• Personal energy
• Self-leadership





IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged.  IGT is an equal opportunity employer. We provide equal opportunities without regard to sex, race, color, religion, age, national origin or ancestry, disability, veteran status, sexual orientation, genetic information, gender identity or expression, marital or family status, and any other personal attributes protected by federal, provincial or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.

IGT (NYSE: IGT) is the global leader in gaming.  For more information, please visit