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Game Designer


Moncton, NB, CA, E1H 2R6

Requisition ID:  7561

IGT is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines to Lotteries to Interactive. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has over 12,000 employees.

The SPIELO brand represents a complete range of end-to-end gaming products for diverse gaming segments, including distributed government-sponsored markets, commercial casino markets, and Amusement With Prize (AWP) markets.


Looking for a new career challenge that will leverage your passion for Gaming & Design? 

Join the world of casino game development as a Junior Game Designer. This position will immerse you into slot game mathematics, where you will be essential in helping create, formulate, calculate, analyze, and refine game mechanics and pay tables for the games of tomorrow. You will work collaboratively with other disciplines (Producer, Engineering, Art, and Design) to ensure the math created and the vision behind the game becomes a reality. Keeping up with games that are currently in development as well as knowledge of game mathematics and complex solutions used in other products will be key in helping to come up with new, innovative, and viable math solutions

IGT’s SPIELO Moncton studio is seeking a Junior Game Designer, Level 2.
As a Game Designer, you will:

•    Plan and define all elements and components of an electronic game including setting, structure, rules, story flow, interface design, and modes of play, in conjunction with provided market requirements and regulations.
•    Convey a design vision and win approval of concept through a documented design plan, using help from programmers, mathematicians, strategists, and others.
•    Create and manage required design documentation to support full production of a game or game feature.
•    Provide oversight and leadership to the team of artists, animators, mathematicians, and programmers who build out the game on your behalf.
•    Participate in collaborative design ideation sessions.

Occasional travel may be required.


  • Bachelor's degree in Mathematics / Computer Science or related field with equivalent experience
  • Strong communication skills, written and verbal
  • Collaborative and flexible thinking
  • Experience with Microsoft Word and Excel, Adobe Photoshop
  • Solid interpersonal skills
  • An affinity for mathematics
  • A passion for problem solving

In addition, the successful candidate will have some post-secondary credentials, or applicable prior experience, in the fields of game design, graphic design, animation, product development, product marketing, or advertising.

In addition to a resume, a favorable review of your portfolio will be required to secure an interview.

Keys to Success

• Building collaborative relationships
• Decision making
• Drive results
• Foster innovation
• Personal energy
• Self-leadership




IGT is committed to sustaining a workforce that reflects the diversity of the global customers and communities we serve, creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged.  IGT is an equal opportunity employer. We provide equal opportunities without regard to sex, race, color, religion, age, national origin or ancestry, disability, veteran status, sexual orientation, genetic information, gender identity or expression, marital or family status, and any other personal attributes protected by federal, provincial or other laws. We thank all applicants for applying; however, only those selected to interview will be contacted.

IGT (NYSE: IGT) is the global leader in gaming.  For more information, please visit